ringFire2
{
	quota	2000
	material	PE/explosion
	particle_width	100
	particle_height	100
	cull_each	false
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	texcoord
	common_up_vector	0 10 0
	point_rendering	false
	accurate_facing	false

	emitter Ring
	{
		angle	90
		colour	0.44 0.13 1 1
		colour_range_start	0.44 0.13 1 1
		colour_range_end	0.44 0.13 1 1
		direction	0 1 0
		emission_rate	200
		position	0 -0.65 0
		velocity	3
		velocity_min	3
		velocity_max	3
		time_to_live	2
		time_to_live_min	2
		time_to_live_max	2
		duration	0
		duration_min	0
		duration_max	0
		repeat_delay	0
		repeat_delay_min	0
		repeat_delay_max	0
		width	3
		height	3
		depth	0.1
		inner_width	0.1
		inner_height	0.1
	}
	
	emitter Ring
	{
		angle	90
		colour	0.44 0.13 1 1
		colour_range_start	0.44 0.13 1 1
		colour_range_end	0.44 0.13 1 1
		direction	0 1 0
		emission_rate	200
		position	0 0.65 0
		velocity	3
		velocity_min	3
		velocity_max	3
		time_to_live	2
		time_to_live_min	2
		time_to_live_max	2
		duration	0
		duration_min	0
		duration_max	0
		repeat_delay	0
		repeat_delay_min	0
		repeat_delay_max	0
		width	3
		height	3
		depth	0.1
		inner_width	0.1
		inner_height	0.1
	}


	emitter Cylinder
	{
		angle	15
		colour	0.15 0.34 1 1
		colour_range_start	0.15 0.34 1 1
		colour_range_end	0.15 0.34 1 1
		direction	0 1 0
		emission_rate	300
		position	0 0 0
		velocity	10
		velocity_min	10
		velocity_max	10
		time_to_live	2
		time_to_live_min	2
		time_to_live_max	2
		duration	0
		duration_min	0
		duration_max	0
		repeat_delay	0
		repeat_delay_min	0
		repeat_delay_max	0
		width	2
		height	2
		depth	3
	}
	
	affector ColourFader
	{
		red	-1
		green	-0.19
		blue	-0.29
		alpha	-0.38
	}
}

win
{
	quota	3000
	material	PE/Flare
	particle_width	100
	particle_height	250
	cull_each	true
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	oriented_self
	billboard_origin	center
	billboard_rotation_type	texcoord
	common_up_vector	0 1 0
	point_rendering	false
	accurate_facing	false

	emitter Box
	{
		angle	180
		colour	0.1 0.1 0.1 1
		colour_range_start	0.1 0.1 0.1 1
		colour_range_end	1 1 1 1
		direction	0 0 -1
		emission_rate	1000
		position	0 0 0
		velocity	100
		velocity_min	70
		velocity_max	400
		time_to_live	1
		time_to_live_min	1
		time_to_live_max	2
		duration	0
		duration_min	0
		duration_max	0
		repeat_delay	0
		repeat_delay_min	0
		repeat_delay_max	0
		width	100
		height	100
		depth	100
	}

	affector ColourFader
	{
		red	-0.5
		green	-0.5
		blue	-0.5
		alpha	0
	}
}

scia
{
	quota	2000
	material	PE/lensflare
	particle_width	15
	particle_height	15
	cull_each	false
	renderer	billboard
	sorted	false
	local_space	false
	iteration_interval	0
	nonvisible_update_timeout	0
	billboard_type	point
	billboard_origin	center
	billboard_rotation_type	texcoord
	common_up_vector	0 0 0
	point_rendering	false
	accurate_facing	false

	emitter Box
	{
		angle	0
		colour	0 0 1 1
		colour_range_start	0 0 1 1
		colour_range_end	0.4 0.544444 1 1
		direction	0 0 1
		emission_rate	400
		position	0 0 0
		velocity	2
		velocity_min	2
		velocity_max	2
		time_to_live	0.2
		time_to_live_min	0.2
		time_to_live_max	0.2
		duration	0
		duration_min	0
		duration_max	0
		repeat_delay	0
		repeat_delay_min	0
		repeat_delay_max	0
		width	4
		height	4
		depth	10
	}

	affector ColourFader2
	{
		red1	-1
		green1	-1
		blue1	1
		alpha1	0
		red2	0
		green2	1
		blue2	1
		alpha2	0
		state_change	0.8
	}

	affector Scaler
	{
		rate	-6.452
	}
}